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jvx:reference [2020/06/15 08:27]
cduncan [The simplest JVx application: Just the GUI]
jvx:reference [2020/06/15 08:33]
cduncan [The Factory]
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 ===== The Factory ===== ===== The Factory =====
  
-The heart piece of the UI layer is the factory that is creating the implemented classes. It’s a rather simple system, a singleton which is set to the Technology ​specific implementation and can be retrieved later:+The heart piece of the UI layer is the factory that is creating the implemented classes. It’s a rather simple system, a singleton which is set to the technology-specific implementation and can be retrieved later:
  
 <code java> <code java>
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 ===== Adding a New Technology ===== ===== Adding a New Technology =====
  
-Adding support for a new technology is as straightforward as one can imagine: simply ​creating ​the extensions/​implementations layers and implementing ​the factory for that technology. Giving a complete manual would be out for scope for this document, but the most simple approach to adding a new stack to [[https://​sourceforge.net/​projects/​jvx/​|JVx]] is to start with stubbing out the ''​%%IFactory%%''​ and implementing ''​%%IWindow%%''​. Once that one window shows up, it’s just implementing one interface after another in a quite straightforward manner. In the end, your application can switch to yet another GUI framework without the need to change your code.+Adding support for a new technology is as straightforward as one can imagine: simply ​create ​the extensions/​implementations layers and implement ​the factory for that technology. Giving a complete manual would be out for scope for this document, but the most simple approach to adding a new stack to [[https://​sourceforge.net/​projects/​jvx/​|JVx]] is to start with stubbing out the ''​%%IFactory%%''​ and implementing ''​%%IWindow%%''​. Once that one window shows up, it’s just implementing one interface after another in a quite straightforward manner. In the end, your application can switch to yet another GUI framework without the need to change your code.
  
 ===== Conclusion ===== ===== Conclusion =====
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 {{:​jvx:​reference:​resource.png?​nolink|The JVx layers revisited. UI wrapper and implementation implement the interface, extension and technology do not.}} {{:​jvx:​reference:​resource.png?​nolink|The JVx layers revisited. UI wrapper and implementation implement the interface, extension and technology do not.}}
  
-The UI wrappers are the main UI classes that are used to create the GUI (f.e. ''​%%UIButton%%''​). These are wrapping the implementations (f.e. ''​%%SwingButton%%''​),​ which themselves are wrapping the extension/​technology (f.e. a ''​%%JVxButton%%''/''​%%JButton%%''​). Only the UI and implementation classes implementing the interface are required for the component (f.e. ''​%%IButton%%''​). That also means that the implementation is dependent on the extension/​technology component, but the UI can use any object which implements the interface.+The UI wrappers are the main UI classes that are used to create the GUI (e.g., ''​%%UIButton%%''​). These are wrapping the implementations (e.g., ''​%%SwingButton%%''​),​ which themselves are wrapping the extension/​technology (e.g., a ''​%%JVxButton%%''/''​%%JButton%%''​). Only the UI and implementation classes implementing the interface are required for the component (e.g., ''​%%IButton%%''​). That also means that the implementation is dependent on the extension/​technology component, but the UI can use any object which implements the interface.
  
 Now, with that knowledge, we can start defining what is what: Now, with that knowledge, we can start defining what is what:
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 The resource itself, accessed by calling ''​%%<​uiwrapper>​.getResource()%%'',​ is the extension/​technology component. The  UI resource can be accessed by calling ''​%%<​uiwrapper>​.getUIResource()%%''​. The UI component can be accessed by calling ''​%%<​uiwrapper>​.getUIComponent()%%''​ and is usually the UI wrapper class itself. If we use our previous Swing example, the resource would be a ''​%%JVxButton%%''/''​%%JButton%%'',​ the  UI resource would be the ''​%%SwingButton%%''​ and the UI component would be the ''​%%UIButton%%''​. The resource itself, accessed by calling ''​%%<​uiwrapper>​.getResource()%%'',​ is the extension/​technology component. The  UI resource can be accessed by calling ''​%%<​uiwrapper>​.getUIResource()%%''​. The UI component can be accessed by calling ''​%%<​uiwrapper>​.getUIComponent()%%''​ and is usually the UI wrapper class itself. If we use our previous Swing example, the resource would be a ''​%%JVxButton%%''/''​%%JButton%%'',​ the  UI resource would be the ''​%%SwingButton%%''​ and the UI component would be the ''​%%UIButton%%''​.
  
-As one can see, access to all objects which comprise GUI possible at all times. We, of course, have the UI component, we can access the implementation component, and we can access the extension/​technology component. Theoretically,​ we could also swap them at runtime, but in [[https://​sourceforge.net/​projects/​jvx/​|JVx]],​ this is limited to the construction of the object to greatly reduce the error potential and complexity of the framework code.+As one can see, access to all objects which comprise GUI possible at all times. We, of course, have the UI component, we can access the implementation component, and we can access the extension/​technology component. Theoretically,​ we could also swap them at runtime, but in [[https://​sourceforge.net/​projects/​jvx/​|JVx]],​ this is limited to the construction of the object to greatly reduce the potential ​for error and complexity of the framework code.
  
 ===== Creating Custom Components ===== ===== Creating Custom Components =====
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