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jvx:reference [2020/06/10 12:30]
cduncan [The Basics]
jvx:reference [2020/06/10 12:35]
cduncan [Resource and UIResource]
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 ===== The Patterns ===== ===== The Patterns =====
  
-[[https://​en.wikipedia.org/​wiki/​Factory_%28object-oriented_programming%29|The factory pattern]] is an important pattern in [[https://​en.wikipedia.org/​wiki/​Object-oriented_programming|Object-oriented programming]] It empowers us to delegate the creation of objects to another object that is not known at design and/or compile time. That allows us to use objects which have not been created by us but merely “provided” to us by an unknown-to-us source.+[[https://​en.wikipedia.org/​wiki/​Factory_%28object-oriented_programming%29|The factory pattern]] is an important pattern in [[https://​en.wikipedia.org/​wiki/​Object-oriented_programming|object-oriented programming]] It empowers us to delegate the creation of objects to another object that is not known at design and/or compile time. That allows us to use objects which have not been created by us but merely “provided” to us by an unknown-to-us source.
  
 [[https://​en.wikipedia.org/​wiki/​Bridge_pattern|The bridge pattern]], on the other hand, describes a technique which wraps implementations in another implementation and forwards all or most functionality to that wrapped implementation. This allows us to mix and match functionality without the need to have it in all implementations at once. [[https://​en.wikipedia.org/​wiki/​Bridge_pattern|The bridge pattern]], on the other hand, describes a technique which wraps implementations in another implementation and forwards all or most functionality to that wrapped implementation. This allows us to mix and match functionality without the need to have it in all implementations at once.
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 ===== What else? ===== ===== What else? =====
  
-That is how [[https://​sourceforge.net/​projects/​jvx/​|JVx]] works in regards to the UI layer. It depends on “technology specific stacks” which can be swapped out and implemented for pretty much every GUI framework out there. We currently provide support for Swing, JavaFX, and Vaadin, but we also had implementations for GWT and Qt. Additionally,​ we do support a “headless” implementation which uses lightweight objects ​which can be serialized and send over the wire without much effort.+That is how [[https://​sourceforge.net/​projects/​jvx/​|JVx]] works in regards to the UI layer. It depends on “technology-specific stacks”which can be swapped out and implemented for pretty much every GUI framework out there. We currently provide support for Swing, JavaFX, and Vaadin, but we also had implementations for GWT and Qt. Additionally,​ we do support a “headless” implementationwhich uses lightweight objects ​that can be serialized and send over the wire without much effort.
  
 ===== Adding a New Technology ===== ===== Adding a New Technology =====
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 Even though the stack of [[https://​sourceforge.net/​projects/​jvx/​|JVx]] is more complicated compared with other GUI or application frameworks, this complexity is set off by the benefits it brings. One can change the used GUI technology without much effort and, most importantly,​ without touching the application logic at all. Even though the stack of [[https://​sourceforge.net/​projects/​jvx/​|JVx]] is more complicated compared with other GUI or application frameworks, this complexity is set off by the benefits it brings. One can change the used GUI technology without much effort and, most importantly,​ without touching the application logic at all.
  
-====== Resource and UIResource ​======+====== Resource and UI Resource ​======
  
-Let’s talk about Resources ​and UIResources, ​and why they sound similar ​but are not the same.+Let’s talk about resources ​and UI resources ​and why they sound similar ​yet are not the same.
  
 ===== The Basics ===== ===== The Basics =====
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